public class StateSet : Object {
public StateSet ( ) ;
public bool add_state ( StateType type ) ;
public void add_states ( StateType[] types ) ;
public weak StateSet and_sets ( StateSet compare_set ) ;
public void clear_states ( ) ;
public bool contains_state ( StateType type ) ;
public bool contains_states ( StateType[] types ) ;
public bool is_empty ( ) ;
public weak StateSet or_sets ( StateSet compare_set ) ;
public bool remove_state ( StateType type ) ;
public weak StateSet xor_sets ( StateSet compare_set ) ;
}

public StateSet ( ) ;
public bool add_state ( StateType type ) ;
public void add_states ( StateType[] types ) ;
public weak StateSet and_sets ( StateSet compare_set ) ;
public void clear_states ( ) ;
public bool contains_state ( StateType type ) ;
public bool contains_states ( StateType[] types ) ;
public bool is_empty ( ) ;
public weak StateSet or_sets ( StateSet compare_set ) ;
public bool remove_state ( StateType type ) ;
public weak StateSet xor_sets ( StateSet compare_set ) ;
Created by Valadoc