public class EventDND {
public EventType type ;
public weak Window window ;
public char send_event ;
public weak DragContext context ;
public uint time ;
public short x_root ;
public short y_root ;
}

public EventType type ;
public weak Window window ;
public char send_event ;
public weak DragContext context ;
public uint time ;
public short x_root ;
public short y_root ;
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