public static weak Buffer audio_buffer_clip ( Buffer buffer,
Segment segment,
int rate,
int frame_size ) ;
public static weak GLib.List audio_default_registry_mixer_filter ( AudioMixerFilterFuncfilter_func,
bool first ) ;
public static weak ClockTime audio_duration_from_pad_buffer ( Pad pad,
Buffer buf ) ;
public static AudioChannelPosition audio_fixate_channel_positions ( Structure str ) ;
public static int audio_frame_byte_size ( Pad pad ) ;
public static long audio_frame_length ( Pad pad,
Buffer buf ) ;
public static AudioChannelPosition audio_get_channel_positions ( Structure str ) ;
public static bool audio_is_buffer_framed ( Pad pad,
Buffer buf ) ;
public static void audio_set_caps_channel_positions_list ( Caps caps,
AudioChannelPositionpos,
int num_positions ) ;
public static void audio_set_channel_positions ( Structure str,
AudioChannelPositionpos ) ;
public static void audio_set_structure_channel_positions_list ( Structure str,
AudioChannelPositionpos,
int num_positions ) ;
public static void audio_structure_set_int ( Structure structure,
AudioFieldFlag flag ) ;
public static weak Buffer audio_buffer_clip ( Buffer buffer,
Segment segment,
int rate,
int frame_size ) ;
public static weak GLib.List audio_default_registry_mixer_filter ( AudioMixerFilterFuncfilter_func,
bool first ) ;
public static weak ClockTime audio_duration_from_pad_buffer ( Pad pad,
Buffer buf ) ;
public static AudioChannelPosition audio_fixate_channel_positions ( Structure str ) ;
public static int audio_frame_byte_size ( Pad pad ) ;
public static long audio_frame_length ( Pad pad,
Buffer buf ) ;
public static AudioChannelPosition audio_get_channel_positions ( Structure str ) ;
public static bool audio_is_buffer_framed ( Pad pad,
Buffer buf ) ;
public static void audio_set_caps_channel_positions_list ( Caps caps,
AudioChannelPositionpos,
int num_positions ) ;
public static void audio_set_channel_positions ( Structure str,
AudioChannelPositionpos ) ;
public static void audio_set_structure_channel_positions_list ( Structure str,
AudioChannelPositionpos,
int num_positions ) ;
public static void audio_structure_set_int ( Structure structure,
AudioFieldFlag flag ) ;
Created by Valadoc