public interface CellLayout {
public void set_attributes ( CellRenderer cell,
... ) ;
public abstract void add_attribute ( CellRenderer cell,
string attribute,
int column ) ;
public abstract void clear ( ) ;
public abstract void clear_attributes ( CellRenderer cell ) ;
public abstract weak GLib.List get_cells ( ) ;
public abstract void pack_end ( CellRenderer cell,
bool expand ) ;
public abstract void pack_start ( CellRenderer cell,
bool expand ) ;
public abstract void reorder ( CellRenderer cell,
int position ) ;
public abstract void set_cell_data_func ( CellRenderer cell,
CellLayoutDataFunc func,
void** func_data,
GLib.DestroyNotify destroy ) ;
}
public void set_attributes ( CellRenderer cell,
... ) ;
public abstract void add_attribute ( CellRenderer cell,
string attribute,
int column ) ;
public abstract void clear ( ) ;
public abstract void clear_attributes ( CellRenderer cell ) ;
public abstract weak GLib.List get_cells ( ) ;
public abstract void pack_end ( CellRenderer cell,
bool expand ) ;
public abstract void pack_start ( CellRenderer cell,
bool expand ) ;
public abstract void reorder ( CellRenderer cell,
int position ) ;
public abstract void set_cell_data_func ( CellRenderer cell,
CellLayoutDataFunc func,
void** func_data,
GLib.DestroyNotify destroy ) ;
Created by Valadoc