public class ColorSelection : VBox, Implementor, Buildable {
public weak uint current_alpha { get; set; } ;
public weak Gdk.Color current_color { get; set; } ;
public weak bool has_opacity_control { get; set; } ;
public weak bool has_palette { get; set; } ;
public ColorSelection ( ) ;
public signal void color_changed ( ) ;
public ushort get_current_alpha ( ) ;
public void get_current_color ( Gdk.Color color ) ;
public bool get_has_opacity_control ( ) ;
public bool get_has_palette ( ) ;
public ushort get_previous_alpha ( ) ;
public void get_previous_color ( Gdk.Color color ) ;
public bool is_adjusting ( ) ;
public static bool palette_from_string ( string str,
Gdk.Color[] colors ) ;
public static weak string palette_to_string ( Gdk.Color[] colors ) ;
public static ColorSelectionChangePaletteWithScreenFunc set_change_palette_with_screen_hook ( ColorSelectionChangePaletteWithScreenFunc func ) ;
public void set_current_alpha ( ushort alpha ) ;
public void set_current_color ( Gdk.Color color ) ;
public void set_has_opacity_control ( bool has_opacity ) ;
public void set_has_palette ( bool has_palette ) ;
public void set_previous_alpha ( ushort alpha ) ;
public void set_previous_color ( Gdk.Color color ) ;
}

public ColorSelection ( ) ;
public signal void color_changed ( ) ;
public weak uint current_alpha { get; set; } ;
public weak Gdk.Color current_color { get; set; } ;
public weak bool has_opacity_control { get; set; } ;
public weak bool has_palette { get; set; } ;
public ushort get_current_alpha ( ) ;
public void get_current_color ( Gdk.Color color ) ;
public bool get_has_opacity_control ( ) ;
public bool get_has_palette ( ) ;
public ushort get_previous_alpha ( ) ;
public void get_previous_color ( Gdk.Color color ) ;
public bool is_adjusting ( ) ;
public static bool palette_from_string ( string str,
Gdk.Color[] colors ) ;
public static weak string palette_to_string ( Gdk.Color[] colors ) ;
public static ColorSelectionChangePaletteWithScreenFunc set_change_palette_with_screen_hook ( ColorSelectionChangePaletteWithScreenFunc func ) ;
public void set_current_alpha ( ushort alpha ) ;
public void set_current_color ( Gdk.Color color ) ;
public void set_has_opacity_control ( bool has_opacity ) ;
public void set_has_palette ( bool has_palette ) ;
public void set_previous_alpha ( ushort alpha ) ;
public void set_previous_color ( Gdk.Color color ) ;
Created by Valadoc