public class Frame : Bin, Implementor, Buildable {
public Allocation child_allocation ;
public weak string label { get; set; } ;
public weak Widget label_widget { get; set; } ;
public weak float label_xalign { get; set; } ;
public weak float label_yalign { get; set; } ;
public weak ShadowType shadow { get; set; } ;
public weak ShadowType shadow_type { get; set; } ;
public Frame ( string label ) ;
public weak string get_label ( ) ;
public void get_label_align ( float xalign,
float yalign ) ;
public weak Widget get_label_widget ( ) ;
public ShadowType get_shadow_type ( ) ;
public void set_label ( string label ) ;
public void set_label_align ( float xalign,
float yalign ) ;
public void set_label_widget ( Widget label_widget ) ;
public void set_shadow_type ( ShadowType type ) ;
public virtual void compute_child_allocation ( Allocation allocation ) ;
}

public Frame ( string label ) ;
public Allocation child_allocation ;
public weak string label { get; set; } ;
public weak Widget label_widget { get; set; } ;
public weak float label_xalign { get; set; } ;
public weak float label_yalign { get; set; } ;
public weak ShadowType shadow { get; set; } ;
public weak ShadowType shadow_type { get; set; } ;
public weak string get_label ( ) ;
public void get_label_align ( float xalign,
float yalign ) ;
public weak Widget get_label_widget ( ) ;
public ShadowType get_shadow_type ( ) ;
public void set_label ( string label ) ;
public void set_label_align ( float xalign,
float yalign ) ;
public void set_label_widget ( Widget label_widget ) ;
public void set_shadow_type ( ShadowType type ) ;
public virtual void compute_child_allocation ( Allocation allocation ) ;
Created by Valadoc