public class Layout : Container, Implementor, Buildable {
public weak GLib.List children ;
public weak Gdk.Window bin_window ;
public Gdk.VisibilityState visibility ;
public int scroll_x ;
public int scroll_y ;
public uint freeze_count ;
public weak Adjustment hadjustment { get; set; } ;
public weak uint height { get; set; } ;
public weak Adjustment vadjustment { get; set; } ;
public weak uint width { get; set; } ;
public Layout ( Adjustment hadjustment,
Adjustment vadjustment ) ;
public signal void set_scroll_adjustments ( Adjustment hadjustment,
Adjustment vadjustment ) ;
public weak Adjustment get_hadjustment ( ) ;
public void get_size ( uint width,
uint height ) ;
public weak Adjustment get_vadjustment ( ) ;
public void move ( Widget child_widget,
int x,
int y ) ;
public void put ( Widget child_widget,
int x,
int y ) ;
public void set_hadjustment ( Adjustment adjustment ) ;
public void set_size ( uint width,
uint height ) ;
public void set_vadjustment ( Adjustment adjustment ) ;
}

public Layout ( Adjustment hadjustment,
Adjustment vadjustment ) ;
public weak GLib.List children ;
public weak Gdk.Window bin_window ;
public Gdk.VisibilityState visibility ;
public int scroll_x ;
public int scroll_y ;
public uint freeze_count ;
public signal void set_scroll_adjustments ( Adjustment hadjustment,
Adjustment vadjustment ) ;
public weak Adjustment hadjustment { get; set; } ;
public weak uint height { get; set; } ;
public weak Adjustment vadjustment { get; set; } ;
public weak uint width { get; set; } ;
public weak Adjustment get_hadjustment ( ) ;
public void get_size ( uint width,
uint height ) ;
public weak Adjustment get_vadjustment ( ) ;
public void move ( Widget child_widget,
int x,
int y ) ;
public void put ( Widget child_widget,
int x,
int y ) ;
public void set_hadjustment ( Adjustment adjustment ) ;
public void set_size ( uint width,
uint height ) ;
public void set_vadjustment ( Adjustment adjustment ) ;
Created by Valadoc