public class Paned : Container, Implementor, Buildable {
public weak Widget child1 ;
public weak Widget child2 ;
public weak Gdk.Window handle ;
public weak Gdk.GC xor_gc ;
public Gdk.CursorType cursor_type ;
public Gdk.Rectangle handle_pos ;
public int child1_size ;
public int last_allocation ;
public uint in_drag ;
public uint child1_shrink ;
public uint child1_resize ;
public uint child2_shrink ;
public uint child2_resize ;
public uint orientation ;
public uint in_recursion ;
public uint handle_prelit ;
public weak Widget last_child1_focus ;
public weak Widget last_child2_focus ;
public int drag_pos ;
public int original_position ;
public weak int max_position { get; } ;
public weak int min_position { get; } ;
public weak int position { get; set; } ;
public weak bool position_set { get; set; } ;
public signal bool accept_position ( ) ;
public signal bool cancel_position ( ) ;
public signal bool cycle_child_focus ( bool reverse ) ;
public signal bool cycle_handle_focus ( bool reverse ) ;
public signal bool move_handle ( ScrollType scroll ) ;
public signal bool toggle_handle_focus ( ) ;
public void add1 ( Widget child ) ;
public void add2 ( Widget child ) ;
public weak Widget get_child1 ( ) ;
public weak Widget get_child2 ( ) ;
public int get_position ( ) ;
public void pack1 ( Widget child,
bool resize,
bool shrink ) ;
public void pack2 ( Widget child,
bool resize,
bool shrink ) ;
public void set_position ( int position ) ;
}

public weak Widget child1 ;
public weak Widget child2 ;
public weak Gdk.Window handle ;
public weak Gdk.GC xor_gc ;
public Gdk.CursorType cursor_type ;
public Gdk.Rectangle handle_pos ;
public int child1_size ;
public int last_allocation ;
public uint in_drag ;
public uint child1_shrink ;
public uint child1_resize ;
public uint child2_shrink ;
public uint child2_resize ;
public uint orientation ;
public uint in_recursion ;
public uint handle_prelit ;
public weak Widget last_child1_focus ;
public weak Widget last_child2_focus ;
public int drag_pos ;
public int original_position ;
public signal bool accept_position ( ) ;
public signal bool cancel_position ( ) ;
public signal bool cycle_child_focus ( bool reverse ) ;
public signal bool cycle_handle_focus ( bool reverse ) ;
public signal bool move_handle ( ScrollType scroll ) ;
public signal bool toggle_handle_focus ( ) ;
public weak int max_position { get; } ;
public weak int min_position { get; } ;
public weak int position { get; set; } ;
public weak bool position_set { get; set; } ;
public void add1 ( Widget child ) ;
public void add2 ( Widget child ) ;
public weak Widget get_child1 ( ) ;
public weak Widget get_child2 ( ) ;
public int get_position ( ) ;
public void pack1 ( Widget child,
bool resize,
bool shrink ) ;
public void pack2 ( Widget child,
bool resize,
bool shrink ) ;
public void set_position ( int position ) ;
Created by Valadoc