public class Scale : Range, Implementor, Buildable {
public weak int digits { get; set; } ;
public weak bool draw_value { get; set; } ;
public weak PositionType value_pos { get; set; } ;
public signal weak string format_value ( double value ) ;
public int get_digits ( ) ;
public bool get_draw_value ( ) ;
public weak Pango.Layout get_layout ( ) ;
public PositionType get_value_pos ( ) ;
public void set_digits ( int digits ) ;
public void set_draw_value ( bool draw_value ) ;
public void set_value_pos ( PositionType pos ) ;
public virtual void get_layout_offsets ( int x,
int y ) ;
}

public signal weak string format_value ( double value ) ;
public weak int digits { get; set; } ;
public weak bool draw_value { get; set; } ;
public weak PositionType value_pos { get; set; } ;
public int get_digits ( ) ;
public bool get_draw_value ( ) ;
public weak Pango.Layout get_layout ( ) ;
public PositionType get_value_pos ( ) ;
public void set_digits ( int digits ) ;
public void set_draw_value ( bool draw_value ) ;
public void set_value_pos ( PositionType pos ) ;
public virtual void get_layout_offsets ( int x,
int y ) ;
Created by Valadoc