public class TextMark : Object {
public void** segment ;
public weak bool left_gravity { get; construct } ;
public weak string name { get; construct } ;
public TextMark ( string name,
bool left_gravity ) ;
public weak TextBuffer get_buffer ( ) ;
public bool get_deleted ( ) ;
public bool get_left_gravity ( ) ;
public weak string get_name ( ) ;
public bool get_visible ( ) ;
public void set_visible ( bool setting ) ;
}

public TextMark ( string name,
bool left_gravity ) ;
public void** segment ;
public weak bool left_gravity { get; construct } ;
public weak string name { get; construct } ;
public weak TextBuffer get_buffer ( ) ;
public bool get_deleted ( ) ;
public bool get_left_gravity ( ) ;
public weak string get_name ( ) ;
public bool get_visible ( ) ;
public void set_visible ( bool setting ) ;
Created by Valadoc