public class Volumebar : Container, Implementor, Buildable {
public weak bool can_focus { get; construct set; } ;
public weak bool has_mute { get; construct set; } ;
public weak double level { get; set; } ;
public weak bool mute { get; set; } ;
public signal void level_changed ( ) ;
public signal void mute_toggled ( ) ;
public weak Gtk.Adjustment get_adjustment ( ) ;
public double get_level ( ) ;
public bool get_mute ( ) ;
public void set_level ( double level ) ;
public void set_mute ( bool mute ) ;
public void set_range_insensitive_message ( string message ) ;
public void set_range_insensitive_messagef ( string format ) ;
}

public signal void level_changed ( ) ;
public signal void mute_toggled ( ) ;
public weak bool can_focus { get; construct set; } ;
public weak bool has_mute { get; construct set; } ;
public weak double level { get; set; } ;
public weak bool mute { get; set; } ;
public weak Gtk.Adjustment get_adjustment ( ) ;
public double get_level ( ) ;
public bool get_mute ( ) ;
public void set_level ( double level ) ;
public void set_mute ( bool mute ) ;
public void set_range_insensitive_message ( string message ) ;
public void set_range_insensitive_messagef ( string format ) ;
Created by Valadoc