public class Generator : Object {
public weak uint indent { get; set; } ;
public weak bool pretty { get; set; } ;
public weak Node root { get; set; } ;
public Generator ( ) ;
public void set_root ( Node node ) ;
public string to_data ( ulong length ) ;
public bool to_file ( string filename )
throws GLib.Error;
}

public Generator ( ) ;
public weak uint indent { get; set; } ;
public weak bool pretty { get; set; } ;
public weak Node root { get; set; } ;
public void set_root ( Node node ) ;
public string to_data ( ulong length ) ;
public bool to_file ( string filename )
throws GLib.Error;
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