public class List : Object {
public weak void contained_type { construct } ;
public void append ( ListIter iter ) ;
public void clear ( ) ;
public weak GLib.Object get ( ListIter iter ) ;
public bool get_iter_first ( ListIter iter ) ;
public int get_n_items ( ) ;
public void insert_after ( ListIter anchor,
ListIter iter ) ;
public void insert_before ( ListIter anchor,
ListIter iter ) ;
public void prepend ( ListIter iter ) ;
public bool remove ( ListIter iter ) ;
public void set ( ListIter iter,
void** data ) ;
}

public weak void contained_type { construct } ;
public void append ( ListIter iter ) ;
public void clear ( ) ;
public weak GLib.Object get ( ListIter iter ) ;
public bool get_iter_first ( ListIter iter ) ;
public int get_n_items ( ) ;
public void insert_after ( ListIter anchor,
ListIter iter ) ;
public void insert_before ( ListIter anchor,
ListIter iter ) ;
public void prepend ( ListIter iter ) ;
public bool remove ( ListIter iter ) ;
public void set ( ListIter iter,
void** data ) ;
Created by Valadoc