public class Object : Object {
public weak string remote_object { construct } ;
public signal void changed ( ) ;
public signal void committed ( ) ;
public signal void updated ( ) ;
public Result commit_async ( ObjectAsyncFunc func,
void** data ) ;
public void ensure_update ( ) ;
public bool has_updated ( ) ;
public void process_requests ( ) ;
public Result update_async ( ObjectAsyncFunc func,
void** data ) ;
public virtual void commit ( ) ;
public virtual weak string get_authentication_action ( ) ;
public virtual void update ( ) ;
}

public signal void changed ( ) ;
public signal void committed ( ) ;
public signal void updated ( ) ;
public weak string remote_object { construct } ;
public Result commit_async ( ObjectAsyncFunc func,
void** data ) ;
public void ensure_update ( ) ;
public bool has_updated ( ) ;
public void process_requests ( ) ;
public Result update_async ( ObjectAsyncFunc func,
void** data ) ;
public virtual void commit ( ) ;
public virtual weak string get_authentication_action ( ) ;
public virtual void update ( ) ;
Created by Valadoc