libwnck-1.0 Reference Manual

Synopsis

public class Workspace : Object  {
    public    signal void               name_changed              (  )  ;


    public    void                      activate                  ( uint                timestamp ) ;
    public    void                      change_name               ( string              name ) ;
    public    int                       get_height                (  ) ;
    public    int                       get_layout_column         (  ) ;
    public    int                       get_layout_row            (  ) ;
    public    weak string               get_name                  (  ) ;
    public    weak Workspace            get_neighbor              ( MotionDirection     direction ) ;
    public    int                       get_number                (  ) ;
    public    weak Screen               get_screen                (  ) ;
    public    int                       get_viewport_x            (  ) ;
    public    int                       get_viewport_y            (  ) ;
    public    int                       get_width                 (  ) ;
    public    bool                      is_virtual                (  ) ;
    public    virtual void              pad1                      (  ) ;
    public    virtual void              pad2                      (  ) ;
    public    virtual void              pad3                      (  ) ;
    public    virtual void              pad4                      (  ) ;
}

Workspace Description

Details

Constructor Details

Field Details

Signal Details

name_changed
    public    signal void               name_changed              (  )  ;		

Property Details

Method Details

activate ()
    public    void                      activate                  ( uint                timestamp ) ;		

change_name ()
    public    void                      change_name               ( string              name ) ;		

get_height ()
    public    int                       get_height                (  ) ;		

get_layout_column ()
    public    int                       get_layout_column         (  ) ;		

get_layout_row ()
    public    int                       get_layout_row            (  ) ;		

get_name ()
    public    weak string               get_name                  (  ) ;		

get_neighbor ()
    public    weak Workspace            get_neighbor              ( MotionDirection     direction ) ;		

get_number ()
    public    int                       get_number                (  ) ;		

get_screen ()
    public    weak Screen               get_screen                (  ) ;		

get_viewport_x ()
    public    int                       get_viewport_x            (  ) ;		

get_viewport_y ()
    public    int                       get_viewport_y            (  ) ;		

get_width ()
    public    int                       get_width                 (  ) ;		

is_virtual ()
    public    bool                      is_virtual                (  ) ;		

pad1 ()
    public    virtual void              pad1                      (  ) ;		

pad2 ()
    public    virtual void              pad2                      (  ) ;		

pad3 ()
    public    virtual void              pad3                      (  ) ;		

pad4 ()
    public    virtual void              pad4                      (  ) ;		


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