public struct Matrix {
public double xx ;
public double xy ;
public double yx ;
public double yy ;
public double x0 ;
public double y0 ;
public void concat ( Matrix new_matrix ) ;
public Matrix copy ( ) ;
public void free ( ) ;
public double get_font_scale_factor ( ) ;
public void rotate ( double degrees ) ;
public void scale ( double scale_x,
double scale_y ) ;
public void transform_distance ( double dx,
double dy ) ;
public void transform_pixel_rectangle ( Rectangle rect ) ;
public void transform_point ( double x,
double y ) ;
public void transform_rectangle ( Rectangle rect ) ;
public void translate ( double tx,
double ty ) ;
}
public double xx ;
public double xy ;
public double yx ;
public double yy ;
public double x0 ;
public double y0 ;
public void concat ( Matrix new_matrix ) ;
public Matrix copy ( ) ;
public void free ( ) ;
public double get_font_scale_factor ( ) ;
public void rotate ( double degrees ) ;
public void scale ( double scale_x,
double scale_y ) ;
public void transform_distance ( double dx,
double dy ) ;
public void transform_pixel_rectangle ( Rectangle rect ) ;
public void transform_point ( double x,
double y ) ;
public void transform_rectangle ( Rectangle rect ) ;
public void translate ( double tx,
double ty ) ;
Created by Valadoc