sdl-gfx Reference Manual

Synopsis

public class Rectangle {
    public    static int                outline_color             ( SDL.Surface         dst,
                                                                    int16               x1,
                                                                    int16               y1,
                                                                    int16               x2,
                                                                    int16               y2,
                                                                    uint32              color ) ;
    public    static int                outline_rgba              ( SDL.Surface         dst,
                                                                    int16               x1,
                                                                    int16               y1,
                                                                    int16               x2,
                                                                    int16               y2,
                                                                    uchar               r,
                                                                    uchar               g,
                                                                    uchar               b,
                                                                    uchar               a ) ;
    public    static int                fill_color                ( SDL.Surface         dst,
                                                                    int16               x1,
                                                                    int16               y1,
                                                                    int16               x2,
                                                                    int16               y2,
                                                                    uint32              color ) ;
    public    static int                fill_rgba                 ( SDL.Surface         dst,
                                                                    int16               x1,
                                                                    int16               y1,
                                                                    int16               x2,
                                                                    int16               y2,
                                                                    uchar               r,
                                                                    uchar               g,
                                                                    uchar               b,
                                                                    uchar               a ) ;
}

Rectangle Description

Details

Constructor Details

Field Details

Signal Details

Property Details

Method Details

outline_color ()
    public    static int                outline_color             ( SDL.Surface         dst,
                                                                    int16               x1,
                                                                    int16               y1,
                                                                    int16               x2,
                                                                    int16               y2,
                                                                    uint32              color ) ;		

outline_rgba ()
    public    static int                outline_rgba              ( SDL.Surface         dst,
                                                                    int16               x1,
                                                                    int16               y1,
                                                                    int16               x2,
                                                                    int16               y2,
                                                                    uchar               r,
                                                                    uchar               g,
                                                                    uchar               b,
                                                                    uchar               a ) ;		

fill_color ()
    public    static int                fill_color                ( SDL.Surface         dst,
                                                                    int16               x1,
                                                                    int16               y1,
                                                                    int16               x2,
                                                                    int16               y2,
                                                                    uint32              color ) ;		

fill_rgba ()
    public    static int                fill_rgba                 ( SDL.Surface         dst,
                                                                    int16               x1,
                                                                    int16               y1,
                                                                    int16               x2,
                                                                    int16               y2,
                                                                    uchar               r,
                                                                    uchar               g,
                                                                    uchar               b,
                                                                    uchar               a ) ;		


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