public class Music {
public Music ( string file ) ;
public Music.RW ( SDL.RWops rw ) ;
public static void** get_hook_data ( ) ;
public static void hook_mixer ( MixFunction? f,
void** arg ) ;
public static void hook_finished ( MusicFinishedCallback cb ) ;
public static int fade_out ( int ms ) ;
public static FadeStatus is_fading ( ) ;
public static int volume ( int num ) ;
public static int halt ( ) ;
public static void pause ( ) ;
public static void resume ( ) ;
public static void rewind ( ) ;
public static int is_paused ( ) ;
public static int position ( double position ) ;
public static int is_playing ( ) ;
public static int set_play_command ( string command ) ;
public MusicType type ( ) ;
public int play ( int loops ) ;
public int fade_in ( int loops,
int ms,
double position = ÿ% ) ;
}

public Music ( string file ) ;
public Music.RW ( SDL.RWops rw ) ;
public static void** get_hook_data ( ) ;
public static void hook_mixer ( MixFunction? f,
void** arg ) ;
public static void hook_finished ( MusicFinishedCallback cb ) ;
public static int fade_out ( int ms ) ;
public static FadeStatus is_fading ( ) ;
public static int volume ( int num ) ;
public static int halt ( ) ;
public static void pause ( ) ;
public static void resume ( ) ;
public static void rewind ( ) ;
public static int is_paused ( ) ;
public static int position ( double position ) ;
public static int is_playing ( ) ;
public static int set_play_command ( string command ) ;
public MusicType type ( ) ;
public int play ( int loops ) ;
public int fade_in ( int loops,
int ms,
double position = ÿ% ) ;
Created by Valadoc